State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Character Collection Games on iOS in Latin America: Q3 2022

In Q3 2022, the leading character collection games on iOS in Latin America saw varied trends in weekly downloads, revenue, and active users.

Top 5 Character Collection Games on iOS in Latin America: Q3 2022

In Q3 2022, the performance of the top 5 character collection games on iOS in Latin America showed diverse trends across weekly downloads, revenue, and active users. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.

Free Fire: 7th Anniversary

Throughout the quarter, weekly revenue for the app saw significant fluctuations. It peaked at approximately $677K in the week of August 22 before declining to around $268K by the end of September. Weekly downloads remained relatively stable, averaging around 110K, with a slight dip to 99K in the final week. The app's active users showed a mixed trend, peaking at nearly 3.2M in mid-July and ending the quarter at approximately 2.8M.

Coin Master

Weekly revenue for Coin Master remained consistent, ranging between $138K and $181K. The highest revenue was recorded in the first week of July. Download numbers saw a downward trend, starting at around 16K in late June and dropping to approximately 9.6K by the end of September. Active users fluctuated slightly but generally trended downwards, ending the quarter at around 100K.

Free Fire MAX

Free Fire MAX experienced varied revenue trends, peaking at $198K in late August and dropping to around $85K by the end of September. Weekly downloads remained steady, averaging around 34K, with a notable peak of 43K in mid-July. Active users showed a minor decline from about 305K in late June to approximately 293K by the end of September.

Clash Royale

Clash Royale's weekly revenue exhibited volatility, with a high of $189K in early August and a low of around $49K in mid-August. Downloads saw a steady decline from approximately 51K in late June to 38K by the end of September. The number of active users also decreased, starting at about 2.2M and ending the quarter at around 1.9M.

Clash of Clans

Weekly revenue for Clash of Clans varied throughout the quarter, peaking at $167K in early August and dipping to around $43K in late August. Downloads fluctuated but showed an overall increase, reaching 27K in early August before stabilizing around 26K by the end of September. Active users steadily increased from approximately 1.1M in late June to nearly 1.2M by the end of September.

For more in-depth insights into the performance of these apps and others, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022